Andreu Massanet
Computer Science student at the Universitat de les Illes Balears (Mallorca, Spain), specialising in Artificial Intelligence. My work runs from MC68000 assembly and C systems up to machine learning in Python and Java — I like building the machine under the model, not just calling one. Most recently I took a PropTech SaaS from beta to a paying product.
- Java
- Blender
- Prolog
- MATLAB
- Lisp
- JavaScript
- Python
- C
- Assembly
- Next.js
- React
- TypeScript
- Supabase
- Astro
Selected work
05The ones I would open first: a compiler, a filesystem, a game in assembly, a cinematic, and a classifier.
Also in the lab
Animal Drawing Classifier
A Java Swing app that recognizes hand-drawn animals using only classic techniques — HSV colour histograms, flood-fill shape descriptors, PCA and a from-scratch neural network trained with backpropagation, one network per class.
Game of the Goose Simulator
A Java Swing app that estimates by Monte Carlo simulation how many turns a Game of the Goose takes to finish, validates the estimate against an exact analytical solver, and plays it out on an isometric 2.5D board.
Modified Connect 4 Agent
A Java Swing app that builds game-playing agents for a modified Connect 4 with adversarial search — minimax, alpha-beta pruning and a transposition table — lets a human face them, and runs agent-versus-agent tournaments as a benchmark.
Experience
-
Full-Stack Developer
Mar 2026 – Jun 2026IMPACT Ingeniería y Arquitectura · Internship · Mallorca, Spain
Shipped UrbanPropIA — a PropTech SaaS for real-estate and urban-planning due diligence — from beta to a paying product used by real clients, while taking on two more products along the way.
- Next.js
- React
- TypeScript
- Supabase