Andreu Massanet
I'm a Computer Science student at UIB specializing in Artificial Intelligence, passionate about building efficient and high-quality software. I have experience ranging from low-level Assembly and C to high-level Python and Java development. My main interests lie in Machine Learning, Data Analysis, and Operating Systems architecture.
Experience
- Mar 2026 – Jun 2026
Full-Stack Developer
InternshipIMPACT Ingeniería y Arquitectura · Mallorca, SpainShipped UrbanPropIA — a PropTech SaaS for real-estate and urban-planning due diligence — from beta to a paying product used by real clients, while taking on two more products along the way.
Next.js React TypeScript Supabase Tailwind CSS Stripe Google Gemini / Vertex AI
Projects
Animal Drawing Classifier
A Java Swing app that recognises hand-drawn animals using only classic techniques — HSV colour histograms, flood-fill shape descriptors, PCA and a from-scratch neural network trained with backpropagation, one network per class.
Game of the Goose Simulator
A Java Swing app that estimates by Monte Carlo simulation how many turns a Game of the Goose takes to finish, validates the estimate against an exact analytical solver, and plays it out on an isometric 2.5D board.
Boxing Match Cinematic
A one-minute cinematic built in Blender 4.5 and rendered with Cycles — a boxing match between Baki Hanma and Yuji Itadori in a UIB-inspired arena, resolved as a single continuous take chaining nine cameras, with NLA-driven animation, PBR materials, volumetrics, particles and Python-scripted keyboard consoles.